"This relic has infused you with the power to compress and manipulate space. As your symbiotic weapon, the Soul Reaver is also thus enhanced. You may focus and project an orb of kinetic energy to strike objects that are otherwise beyond your reach."
―Elder God[src]

Reaver Bolts, also known as Reaver Projectiles, were an enhancement for the Wraith Blade gained by Raziel in Legacy of Kain: Soul Reaver. The enhancement allowed Raziel's Telekinetic powers to extend to the wraith blade. Reaver Bolts returned in Soul Reaver 2.


Reaver bolts were first featured as an earned ability in Legacy of Kain: Soul Reaver. In Chapter 6, Raziel defeated the Tomb Guardian at the Tomb of the Sarafan and gained the Telekinetic force projectile relic which gave Raziel the ability to fire Telekinetic force projectiles and also enhanced the Wraith Blade.[SR1-C6] Whilst Raziel would use ordinary force bolts when unarmed, when Raziel was armed with the Wraith Blade it would fire special Reaver Bolts instead of the usual telekinetic projectile. Raziel was able to aim and fire Reaver Bolts in exactly the same manner as Telekinetic Force Projectiles, using the bolts to interact with the environment, temporarily stun enemies or knock them onto a nearby environmental hazard. The bolts of the Fire Reaver were particularly damaging as they could burn enemies from a distance. [SR1][1][2][3] Raziel would continue to use the ability throughout Soul Reaver, initially using it to move a far away block and reach a passageway to the Drowned Abbey.[SR1][SR1-C6][SR1-C7]

  • Soul Reaver 2 Reaver Bolt shot

Reaver Bolts were retained along with the Telekinetic force projectiles as an innate ability in Soul Reaver 2, again if unarmed Raziel would fire ordinary force projectiles, but if armed with the Wraith Blade he would switch to firing Reaver bolts. Raziel could manually aim and shoot Reaver bolts to inflict minor damage on enemies or interact with certain objects or windows, however in addition to attacking enemies, the Reaver Bolts of some of the elemental wraith blades had distinct effects in puzzles and object interaction - with the bolts of the Dark Reaver able to 'blind' Sentry Eyes allowing Raziel to pass them; the Reaver Bolts of the Light Reaver were used to activate Light Crystals and those of the Air Reaver could be used to compromise Cracked doors.[SR2][4][5]

With the telekinetic abilities of Raziel and Kain referred to in Legacy of Kain: Defiance as a united 'common ability' called Telekinesis (TK), neither Reaver bolts nor Force projectiles were explicitly present and Raziel would only use attacks resembling the early Telekinetic Force Projectile ability in his TK combat mechanism.[DEF][6][7]



See alsoEdit


  1. Wiki-Icon-SR1 Legacy of Kain: Soul Reaver manual (US version). Crystal Dynamics. (Eidos Interactive). (August 16, 1999) Download.
  2. Wiki-Icon-SR1 Legacy of Kain: Soul Reaver manual (UK version). Crystal Dynamics. (Eidos Interactive). (August 16, 1999) Download.
  3. Icon-Prima Prima Games / Mel Odom. Prima's Official Legacy of Kain: Soul Reaver Guide. (1999)
  4. Wiki-Icon-SR2 Soul Reaver 2 manual. Crystal Dynamics. (Eidos Interactive). (October 31, 2001) Download.
  5. 5.0 5.1 Icon-Prima Prima Games / Demian Linn and David Hodgson. Prima's Official Soul Reaver 2 Guide. (2001)
  6. Wiki-Icon-DEF Legacy of Kain: Defiance manual. Crystal Dynamics. (Eidos Interactive). PC (November 11, 2003) Download.
  7. Icon-Prima Prima Games / JDP and Gerald Guess. Prima's Official Legacy of Kain: Defiance Guide. (2003)
  8. Wiki-Icon-TLW The Elemental Reavers at The Lost Worlds (by Ben Lincoln)
  9. Wiki-Icon-TLW Deleted Elemental Reavers at The Lost Worlds (by Ben Lincoln)