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Weapons, Abilities and ForgingEdit

Reavers (Dumahim)Edit

Abilities and EquipmentEdit

SpecialEdit

Pounce (default)Edit
Nosgoth-Icon-Ability-Reaver-Pounce

Pounce icon

"Powerful soaring attack that incapacitates humans on impact."
―Pounce description[src]
ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
Leap AttackEdit
Nosgoth-Icon-Ability-Reaver-LeapAttack

Leap Attack icon

"A modified Pounce that can move at full speed on all fours and leap instantly, does not incapacitate humans on impact."
―Leap Attack description[src]
ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Leap Attack is Reaver´s special ability. This ability enables Reaver to move swiftly on all fours, enabling him to be ready to pounce at any time. Unlike Pounce or Savage Pounce, however, Leap Attack doesn´t incapacitate its victims and Reaver bounces off them instead.


Savage PounceEdit
Nosgoth-Icon-Ability-Reaver-SavagePounce

Savage Pounce icon

"A vicious version of the Pounce attack that deals more damage, but has no aim assist"
―Savage Pounce description[src]


ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
Sweeping KickEdit
Nosgoth-Reaver-Icon-SweepingKick
"Perform a powerful roundhouse kick that sends enemies flying away."
―Sweeping Kick description[src]
ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Sweeping Kick is a Reaver special ability, enabling the user to complete a number of spinning roundhouse kicks to repel and damage enemies.

PrimaryEdit

Shadow Bomb (default)Edit
"Throw to shroud an area in a dark fog human can't see through."
―Shadow Bomb description[src]
Nosgoth-Icon-Ability-Reaver-ShadowBomb

Shadow Bomb icon

ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Reavers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Shadow Bomb is Reaver´s default primary ability. When thrown, it breaks on impact and a dark mist starts emitting from its epicentre. All humans which are in nearby will not be able to see unless the effect wears off or they run away from its range.


Choking HazeEdit
"Throw to blanket an area in toxic mist."
―Choking Haze description[src]
Nosgoth-Icon-Ability-Reaver-ChokingHaze

Choking Haze icon

ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Choking haze is Reaver´s primary ability. It has a large area of effect which does damage the longer the victim stands in it and is used to split camping group of human enemies.

SecondaryEdit

Evasion (default)Edit
"Automatically dodge all incoming projectiles. You cannot attack while this is active"
―Evasion description[src]
Nosgoth-Icon-Ability-Reaver-Evasion

Evasion icon

ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Reavers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Evasion is Reaver´s default secondary ability. When triggered, he can break free from Bola and avoid enemy fire. However, he is susceptible to fire from Hand Cannons and Light Bombs.


HasteEdit
"Activates a burst of speed that lets you move and attack more quickly."
―Haste description[src]
Nosgoth-Icon-Ability-Reaver-Haste

Haste icon

ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Haste is Reaver´s secondary ability. It makes him move faster and his melee attacks deal more damage as well.

Shadow StepEdit
"Dissolve into shadows and fly towards your target at rapid speed. You are immune from damage for the duration of this ability."
―Shadow Step description[src]
Nosgoth-Reaver-Icon-ShadowStep
ProfileEdit
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Shadow step is Reaver secondary ability, allowing the user to disappear into shadows and rapidly move across the map area to effectively ambush enemies.

Tyrants (Turelim)Edit

Abilities and EquipmentEdit

SpecialEdit

Charge (default)Edit
Nosgoth-Icon-Ability-Tyrant-Charge

Charge icon

"Run headlong at enemies, knocking down any you collide with"
―Charge description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Tyrants
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
Jump AttackEdit
Nosgoth-Icon-Ability-Tyrant-JumpAttack

Jump Attack icon

"Leap high into the air, then slam down and damage any nearby enemies."
―Jump Attack description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Jump attack enables Tyrants to jump forwards high up in the air and when landing, deal damage to any nearby enemies.

MarathonEdit
Nosgoth-Icon-Ability-Tyrant-Marathon

Marathon icon

"A longer Charge that cannot be used as often."
―Marathon description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth

PrimaryEdit

Ground Slam (default)Edit
Nosgoth-Icon-Ability-Tyrant-GroundSlam

Ground Slam icon

"Stun and damage all nearby enemies with a powerful smash."
―Shockwave description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Tyrants
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
ShockwaveEdit
Nosgoth-Icon-Ability-Tyrant-Shockwave

Shockwave icon

"Fracture the earth with your fist, sending a tremor in a line towards enemies that will knock them from their feet."
―Shockwave description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
ThrowEdit
Nosgoth-Tyrant-Icon-Throw
"Grab a human and hurl them forwards through the air"
―Throw description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit

SecondaryEdit

Ignore Pain (default)Edit
Nosgoth-Icon-Ability-Tyrant-IgnorePain

Ignore Pain icon

"Temporarily harden your skin to reduce the damage you take. While active, you will be unable to attack."
―Enrage description[src]
ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Tyrants
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
EnrageEdit
"Enter a rage state that increases your melee damage and movement speed as your health decreases."
―Enrage description[src]
Nosgoth-Icon-Ability-Tyrant-Enrage

Enrage icon

ProfileEdit
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Deceivers (Zephonim)Edit

Abilities and EquipmentEdit

SpecialEdit

Disguise (default)Edit
Nosgoth-Deceiver-Icon-Disguise
"Hold to become invisible for upto 5 seconds, release to appear as a random enemy team member. Attacking or climbing will break the effect."
―Disguise description[src]
ProfileEdit
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Deceivers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
Dominate MindEdit
Nosgoth-Deceiver-Icon-DominateMind
"Focus on a target and take over their mind, damaging them and controlling their movement for a few seconds."
―Dominate Mind description[src]
ProfileEdit
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Deceivers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit

PrimaryEdit

Backstab (default)Edit
Nosgoth-Deceiver-Icon-Backstab
"Manifest a blade of Eldritch energy that deals increased damage when striking from behind"
―Backstab description[src]
ProfileEdit
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Deceivers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
InfectEdit
Nosgoth-Deceiver-Icon-Infect
"Wound and infect target with a damaging disease that spreads to nearby humans"
―Infect description[src]
ProfileEdit
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Deceivers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit
  • During development Infect was known as "Plaguestab", but this was changed to better differentiate it from Backstab.

SecondaryEdit

Illusions (default)Edit
Nosgoth-Deceiver-Icon-Illusions
"Manifest two copies of yourself to confuse enemies. Each illusion has 1/5 of your maximum health."
―Illusions description[src]
ProfileEdit
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Deceivers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit

The Illusion ability is noticeably reminiscent of abilities used previously by Mind Guardians. In his boss encounter in Blood Omen: Legacy of Kain, Nupraptor summoned several illusionary hazards, hinted to be caused by Nupraptor's mental powers. An almost identical illusionary skill is seen in Legacy of Kain: Defiance when Raziel is confronted by the original mind guardian, who possessed the ability to vanish and reappear with multiple copies of himself, each of whom have lesser health - there it is labelled as Mental Simulacrum.

ShroudEdit
Nosgoth-Deceiver-Icon-Shroud
"Focus your energies to become invisible and damage all nearby humans for the duration of the effect"
―Shroud description[src]
ProfileEdit
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Deceivers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit
  • During beta development, Shroud was originally known by the title "Phase". Despite the similar naming, it was not particularly related to the Phasing through gates ability gained by Raziel from Melchiah in Legacy of Kain: Soul Reaver and used in Soul Reaver 2 and Legacy of Kain: Defiance - Along with its association with a different clan, the Shroud/Phase ability simply allows its users to temporarily become invisible and cause damage to enemies, rather than allowing them to pass through objects in a different realm. It's quite possible that Shroud could have been inspired by Kain's Mist form from Blood Omen, Blood Omen 2, and Defiance.

Sentinels (Razielim)Edit

Abilities and EquipmentEdit

SpecialEdit

Kidnap (default)Edit
Nosgoth-Icon-Ability-Sentinel-Kidnap

Kidnap icon

ProfileEdit
"Carry off an enemy into the air and drop them for massive damage."
―Kidnap description[src]
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Sentinels
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Kidnap is Sentinel´s default special ability. Sentinels have to swoop down and enter a seeking stage, if they successfully fly into a human, they will pick them up and fly high in the sky, dropping the victims on the ground from great hights.

AbductEdit

Abduct

ProfileEdit
"Carry off an enemy into the air, wounding them during flight but dropping them more quickly than Kidnap."
―Abduct description[src]
Nosgoth-Icon-Ability-Sentinel-Abduct
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Sentinels
  • Obtained from: The store
  • Cost: 300 Gold or 200 Runestones (7 days)1,500 gold or 1,000 runestones (permanent)
  • Cooldown: 15 seconds
  • Damage: 120 points per second
  • Duration: 2.5 seconds
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Abduct is a special ability and a variation of Kidnap, which enables Sentinels to inflict damage as they carry their victims, however for shorter period of time.

Sonic BoomEdit
Nosgoth-Sentinel-Icon-SonicBoom
"Create a sonic wave in front of the Sentinel that knocks down nearby targets. The Sentinel will take additional damage when attacked from the front; if it collides with a wall, it will fall down. This can only be activated during a dive."
―Sonic Boom description[src]
RoleEdit

PrimaryEdit

Wing Flap (default)Edit
ProfileEdit
"Powerfully flap your wings, sending forward a gust of air that knocks down enemies."
―Wing Flap description[src]
Nosgoth-Icon-Ability-Sentinel-WingFlap

Wing Flap icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Sentinels
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Wing flap is Sentinel´s default primary ability. It damages and stuns all humans standing in its radius.


PunctureEdit
ProfileEdit
"Thrust your wing talons forward to impale humans at close range, dealing heavy damage."
―Puncture description[src]
Nosgoth-Icon-Ability-Sentinel-Puncture

Puncture icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Puncture is a primary Sentinel ability. Sentinels use their sharp wing tips to pierce human enemies when on the ground. They also use their wings to stab their victims just before they drink their blood.


SecondaryEdit

Dive Bomb (default)Edit
ProfileEdit
"While flying, enter a deadly spiral towards the ground, damaging nearby enemies on impact."
―Dive Bomb description[src]
Nosgoth-Icon-Ability-Sentinel-DiveBomb

Dive Bomb icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Dive Bomb is Sentinel´s primary default ability. Sentinels must be in flight in order to trigger this ability and they have a moment to decide to turn and look for possible victims on the ground right before it is executed. Then a fast spinning move is performed which is accompanied by a blue light. Dive bomb is area of effect type of attack as it does damage to all nearby standing human enemies.

Air StrikeEdit
ProfileEdit
"While flying, aim and hurl an explosive bomb at the ground."
―Air Strike description[src]
Nosgoth-Sentinel-Icon-AirStrike
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Air Strike is an ability which allows the Sentinels to attack from the air by throwing explosives at the enemies below.

Sonic ShriekEdit
"Emit a sonic screech that reveals enemy locations and disorient nearby foes, deafening them and blurring their vision for a few seconds."
―Sonic Shriek description[src]
Nosgoth-Icon-Ability-Sentinel-Echolocation

Echolocation icon

ProfileEdit
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
NotesEdit

Early in the beta process Sonic Shriek was titled as echolocation and had slightly different effects which reduced accuracy. Presumably it was retitled because of the clash with the Echolocate abilitites already established for Turel and the Turelim.

TakeoffEdit
ProfileEdit
"Blast off into the air, damaging nearby enemies and achieving flight altitude."
―Takeoff description[src]
Nosgoth-Icon-Ability-Sentinel-Takeoff

Takeoff icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Take Off is Sentinel´s secondary ability which enables him to launch in the air in any open space areas and it does small damage to any nearby humans. It also enables him to escape if being captured by Hunter´s Bola. However, if used indoors, Sentinels will hit the ceiling and fall back to the ground.

Summoners (Melchahim)Edit

Abilities and EquipmentEdit

SpecialEdit

Abyssal boltEdit
"Conjure and throw a sphere of dark magic that damage nearby enemies over time and explode after a few seconds."
―Abyssal Bolt description[src]
Nosgoth-Summoner-Icon-AbyssalBolt
 
Hell strikeEdit
"Target an area with streams of dark energy that explode on impact."
―Hell Strike description[src]
Nosgoth-Summoner-Icon-HellStrike
 

PrimaryEdit

Summon StalkersEdit
"Summon two Lesser Ghouls that strike at any nearby enemies."
―Summon Stalkers description[src]
Nosgoth-Summoner-Icon-SummonStalkers
 
Summon Sluagh StalkersEdit
"A scavenger of the Underworld now infused with greater power by the Cagers of Souls."
―Summon Sluagh Stalkers description[src]
 
Summon Vault StalkersEdit
"Lesser Ghouls crafted from the souls of the greediest of thieves and misers."
―Summon Vault Stalkers description[src]
Nosgoth-Summoner-Icon-SummonVaultStalkers
 
Summon SlayerEdit
"Summon a single Greater Ghoul that hunts a specific target."
―Hell Strike description[src]
Nosgoth-Summoner-Icon-SummonSlayer
 
Summon Brute SlayerEdit
"A Greater Ghoul with the proud souls of Turelim raging at its core."
―Summon Brute Slayer description[src]
 

SecondaryEdit

Abyssal barrierEdit
"Conjure a wall of dark magic that repels projectiles."
―Abyssal Barrier description[src]
Nosgoth-Summoner-Icon-AbyssalBarrier
 
Deathly shieldEdit
"Rip essence from nearby enemies to form a barrier to protect yourself. The more enemies hit, the stronger the barrier. While active, you will be unable to attack."
―Deathly Shield description[src]
Nosgoth-Summoner-Icon-DeathlyShield
 

Deathly Shield is an ability used by the Summoners in Nosgoth which summons a shield to protect the user that grows stronger with enemy attacks.

Scouts (Watchers)Edit

WeaponsEdit

Scout weaponry was based on several longbow variants:

Compound bows (default)Edit

Nosgoth-Weapons-Scout-CompondBow

Compound Bows were the default weapons used by the Scouts in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth Prophet abilities
  • Wielded By: Scouts
  • Cost: None (Default weapon)
  • Related Articles: Stormbows, Swiftbows, War bows
RoleEdit

Compound Bows were a bow-and-arrow weapon wielded by the Scouts of the Watchers of Dark Eden in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the default weapon of the scout class, they could be equipped or used at any time with no cost associated. The Compound bows were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

NotesEdit
GalleryEdit


SwiftbowsEdit

"A smaller bow that can be drawn more quickly, but deals less damage."
―Swiftbow description[src]
Nosgoth-Weapons-Scout-SwiftBow
 

StormbowsEdit

"A modified bow that shoots explosive arrows that detonate shortly after impact."
―Stormbow description[src]
Nosgoth-Weapons-Scout-StormBow
 

War bowsEdit

"A mighty bow that can knock down enemies when fully drawn, but is slower to draw and fire an deals less damage."
―War bow description[src]
Nosgoth-Weapons-Scout-WarBow
 


Unique WeaponsEdit

Thunder'sCallEdit

Thorn Of EdenEdit

Immortal SpeedEdit

 

AbilitiesEdit

PrimaryEdit

Throw Knives (default)Edit
Nosgoth-Icon-Ability-Scout-ThrowKnives

Throw Knives icon

ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Scouts
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Throw Knives is Scout´s default primary ability. When thrown, it stuns any vampires, stopping them in their movement and any attacks they are currently performing.

 
CamoflageEdit
"Cloak yourself to become nearly invisible. Firing or using abilities will reveal you.."
―Camouflage description[src]
Nosgoth-Icon-Ability-Scout-Camouflage

Camouflage icon

ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
Grappling HookEdit
"Fire an ingenious device that lets you attach to special points and scale up walls quickly."
―Grappling Hook description[src]
Nosgoth-Icon-Ability-Scout-GrapplingHook

Grappling Hook icon

ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Grappling hook is Scout´s secondary ability and can be used at a special points marked by a hanging rope on walls (accessible points are marked by a green grappling hook sign). It grants Scouts access to many otherwise inaccessible rooftops and gives a good vantage point for their as snipers.

 
Mark TargetEdit
"Fire a special tracer shot that can tag vampires, increasing the damage they take and making them visible to your team for a short while."
―Mark Target description[src]
Nosgoth-Scout-Icon-MarkTarget
ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
 

SecondaryEdit

Volley (default)Edit
"Hurl a flare device that calls down a rain of arrows from distant archers."
―Volley description[src]
Nosgoth-Icon-Ability-Scout-Volley

Volley icon

ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
 
TrapEdit
"Place a deadly shrapnel trap that explodes when vampires walk over it."
―Trap description[src]
Nosgoth-Icon-Ability-Scout-Trap

Trap icon

ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Trap is Scout´s secondary ability. Trap is placed on the ground and is triggered when a vampire comes to close proximity. If a Scout is nearby and it is triggered, he will take damage as well. Only one trap can be active at a time by one Scout. If another trap is placed, the previous one will disappear.

 
TurretEdit
"Deploy a device that blankets the area around it with rapid fire."
―Turret description[src]
Nosgoth-Icon-Ability-Scout-Turret

Turret icon

ProfileEdit
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Turret is Scout´s secondary ability. It is placed on the ground and it immediately starts shooting in rotational direction for a short period of time. Turret disappears once it stops shooting and has to be re-deployed again.

 

Hunters (Ironguard)Edit

WeaponsEdit

Hunter weaponry was based on various forms of crossbow:

Repeaters (default)Edit

Repeaters were the default weapons used by the Hunters in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Hunter weapons)
  • Wielded By: Hunters
  • Cost: None (Default weapon)
  • Related Articles: Bolt-throwers, Multibows, Siege bows, Crossbows (SR1)
RoleEdit

Repeaters were a crossbow weapon wielded by the Hunters of the Ironguard in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the default weapon of the hunters class, they could be equipped or used at any time with no cost associated. The Repeaters were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

NotesEdit
GalleryEdit


Bolt-throwersEdit

"A heavyweight crossbow that can fire twice as many bolts without reloading, but deals less damage per shot."
―Bolt-thrower description[src]

MultibowsEdit

"A modified crossbow that fires in short, three-round bursts."
―Multibow description[src]

Siege bowsEdit

"A powerful crossbow that deals more damage per shot, but fires more slowly than the standard issue model and has a reduced clip."
―Siege bow description[src]

Unique WeaponsEdit

ShadowbaneEdit

RadianceEdit

Immortal StrikeEdit

 

AbilitiesEdit

PrimaryEdit

Bola (default)Edit
ProfileEdit
"Hurl a spinning bolas that wraps up enemies, disabling their attacks for a short time."
―Bola description[src]
Nosgoth-Icon-Ability-Hunter-Bola
  • Category: Nosgoth abilities: Hunter (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Hunters
  • Obtained from: Legacy_of_Kain_Wiki:Nosgoth/Hunters
  • Cost: N/A
  • Cooldown: 12 seconds
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Bola is Hunter´s default primary default ability and is used to restrain vampires momentarily before they break free. It prevents the vampires from attacking as they can only run and can´t dodge. They can, however, break free instantly if they use certain abilities such as Ignore Pain, Take Off or Evasion.


Poison BolaEdit
"A modified Bola coated in a toxin that wounds vampires on contact."
―Poison Bola description[src]
Nosgoth-Icon-Ability-Hunter-PoisonBola

Poison Bola icon

ProfileEdit
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Poison Bola is Hunter´s primary ability. It restrains vampires while causing damage but lasts for less time than a regular Bola.


WhipEdit
"Slash at your enemies with a whip, damaging and staggering those hit and pulling climbing vampires off of walls"
―Whip description[src]
Nosgoth-Hunter-Icon-Whip
ProfileEdit
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

SecondaryEdit

Explosive Shot (default)Edit

Explosive Shot

ProfileEdit
"Fires incendiary ammo that deals area damage on impact."
―Explosive Shot description[src]
Nosgoth-Icon-Ability-Hunter-ExplosiveShot
  • Category: Nosgoth abilities: Hunter (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Hunters
  • Obtained from: Legacy_of_Kain_Wiki:Nosgoth/Hunters
  • Cost: N/A
  • Cooldown: 15 seconds
  • Damage: 115 x 3 points
  • Radius: 400 units
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
Blinding ShotEdit

Blinding Shot

ProfileEdit
"Fires special ammo that wounds and briefly blinds nearby vampires on impact."
―Blinding Shot description[src]
Nosgoth-Icon-Ability-Hunter-BlindingShot
  • Category: Nosgoth abilities: Hunter (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Hunters
  • Obtained from: The store
  • Cost:
    1. 270 Gold or 180 Runestones (7 days)
    2. 1,350 gold or 900 runestones (permanent)
  • Cooldown: 20 seconds
  • Damage: 85 x 3 points
  • Radius: 300 units
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
GrenadeEdit
Nosgoth-Icon-Ability-Hunter-Grenade

Grenade icon

"Hurl an explosive grenade that deals massive area damage."
―Grenade description[src]
ProfileEdit
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
Sticky GrenadeEdit
"Hurl an adhesive grenade that sticks to any surface it touches, including vampires."
―Sticky Grenade description[src]
Nosgoth-Icon-Ability-Hunter-StickyGrenade

Sticky Grenade icon

ProfileEdit
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Alchemists (Red sisters of Anarcrothe)Edit

Alchemists came equipped with a variety of equipment, often based around Fire and Naphtha or other chemical potions.

WeaponsEdit

  • A hand cannon
  • A Fullbore cannon
  • A multi cannon
  • A Viscous cannon

Alchemist weaponry was based on a form of handheld cannon that expelled various explosive naphtha-fuelled projectiles:

Hand cannons (default)Edit

Nosgoth-Weapons-Alchemist-HandCannon

Hand Cannons were the default weapons used by the Alchemists in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Alchemist weapons)
  • Wielded By: Alchemists
  • Cost: None (Default weapon)
  • Related Articles: Fullbore cannons, Multi cannons, Viscous cannons, Hand cannons
RoleEdit

Hand Cannons were a handheld cannon weapon wielded by the Alchemists of the red sisters of Anarcrothe in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the default weapon of the alchemist class, they could be equipped or used at any time with no cost associated. The Hand Cannons were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

NotesEdit
GalleryEdit


Fullbore cannonsEdit

"Deals more damage than the standard Hand Cannon, but has a smaller clip."
―Fullbore Cannon description[src]
Nosgoth-Weapons-Alchemist-FullboreCannon
 

Multi cannonsEdit

Nosgoth-Weapons-Alchemist-MultiCannon

Multi Cannons were an alternate hand cannon weapon used by the Alchemists in Nosgoth

"Fires three smaller bombs at once for more consistent area damage."
―Multi Cannon description[src]
ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Alchemist weapons)
  • Wielded By: Alchemists
  • Cost: 1500(permanent)/300(7 day rental) (Alternate weapon)
  • Related Articles: Fullbore cannons, Viscous cannons, Hand cannons
RoleEdit

Multi Cannons were a handheld cannon weapon wielded by the Alchemists of the red sisters of Anarcrothe in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the alternate weapon of the alchemist class, they could be bought from the in-game store for gold. The Multi Cannons shoot three projectile instead of one which disperse in three directions, making it easier to hit multiple targets. However, each projectile deals less damage as a single projectile from the default Hand Cannon.

NotesEdit
GalleryEdit

Viscous cannonsEdit

"A hand cannon that fires modified bombs that stick to enemies and surfaces, but don't explode on impact."
―Viscious Cannon description[src]
Nosgoth-Weapons-Alchemist-ViscousCannon
 

Unique WeaponsEdit

Righteous FuryEdit

Immortal AgilityEdit

Cleansing FlameEdit

 

AbilitiesEdit

PrimaryEdit

Sunlight Vial (default)Edit

Sunlight Vial

"Throw a vial that explodes into a flash of light, blinding nearby vampires."
―Sunlight Vial description[src]
ProfileEdit
Nosgoth-Icon-Ability-Alchemist-SunlightVial
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Alchemists
  • Obtained from: Alchemists begin with it
  • Cost: N/A
  • Cooldown: 30 seconds
  • Radius: 250 units
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth


Sunlight Vial is Alchemist´s default primary ability. When thrown, it blinds vampires for short period of time.

Light BombEdit
Nosgoth-Icon-Ability-Alchemist-LightBomb
Nosgoth-Alchemist-Ability-LightBomb

Light Bomb is a primary ability in Nosgoth, wielded by human Alchemists (the red sisters of Anarcrothe, and purchased from the store. If equipped, Light Bomb replaces its counterpart, the blinding Sunlight Vial, which is included as the default primary ability in alchemist loadouts.

Light Bombs are traditional damage-dealing projectiles. They can be thrown at long or short range, and inflict harm to enemies in an immediate burst, spread over a moderate radius, upon impact.

ProfileEdit
"Hurl an explosive to trigger a powerful burst of light that wounds vampires instead of blinding them."
―Light Bomb description[src]
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Alchemists
  • Obtained from: The store
  • Cost: 270 Gold or 180 Runestones (7 days)1,350 gold or 900 runestones (permanent)
  • Cooldown: 15 seconds
  • Damage: 350 points
  • Radius: 500 units
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Light Bomb can be thrown at a distance and unlike the Sunlight Vial, it doesn't blind the enemies, and does small amount of damage instead.


ImmolationEdit

Immolation is a primary ability in Nosgoth, wielded by human Alchemists (the red sisters of Anarcrothe, and purchased from the store. If equipped, Immolation replaces its counterpart, the blinding Sunlight Vial, which is included as the default primary ability in alchemist loadouts.

ProfileEdit
"Consume a potion that causes you to emit a powerful light wave after a few seconds damaging all nearby vampires"
―Immolation description[src]
Nosgoth-Alchemist-Icon-Immolation
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Alchemists
  • Obtained from: The store
  • Cost:
    1. 270 Gold or 180 Runestones (7 days)
    2. 1,350 gold or 900 runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

SecondaryEdit

Fire Wall (default)Edit

Fire Wall

ProfileEdit
"Smash a vial at your feet that spreads into a raging wall of fire to burn enemies."
―Fire Wall description[src]
Nosgoth-Icon-Ability-Alchemist-FireWall
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Alchemists
  • Obtained from: Alchemists begin with it
  • Cost: N/A
  • Cooldown: 20 seconds
  • Damage:
    1. 170 points per second (area)
    2. 200 points over 2 seconds (over time)
  • Duration: 7 seconds
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
Role:Edit

Creates a deadly wall of fire, burning allies and enemies alike. Though it is useful for ground enemies, Flyers are pretty much immune. Try to watch out for accidental team killing.

FlamethrowerEdit
"Activate a hand-mounted Flamethrower that burns away vampires."
―Flamethrower description[src]
ProfileEdit
Nosgoth-Icon-Ability-Alchemist-Flamethrower
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Alchemists
  • Obtained from: The store
  • Cost:
    1. 270 Gold or 180 Runestones (7 days)
    2. 1,350 gold or 900 runestones (permanent)
  • Cooldown: 20 seconds
  • Damage:
    1. 225 points per second
    2. 210 points over 3 seconds (over time)
  • Duration: 4 seconds
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Sprays a burning gout of flame, dealing heavy DPS style damage. Mainly for closing range combat, use it to avoid punce or grab attacks rom enemies.

Healing MistEdit
"Hurl a concoction that emits a restorative mist to heal allies."
―Healing Mist description[src]
ProfileEdit
Nosgoth-Icon-Ability-Alchemist-HealingMist
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Alchemists
  • Obtained from: The store
  • Cost:
    1. 270 Gold or 180 Runestones (7 days)
    2. 1,350 gold or 900 runestones (permanent)
  • Cooldown: 25 seconds
  • Damage: 75 points per second (healing)
  • Radius: 350 units
  • Duration: 6 seconds
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Healing mist is a blue coloured vapour like substance which resides in a vial. The Alchemists throw the vial on the ground and every human which steps into its radius gets healed by a certain amount. An additional XP is granted to the caster for every human healed.


Poison CloudEdit
"Toss a vial that erupts into a fog of vapor that's toxic to vampires."
―Poison Cloud description[src]
ProfileEdit
"Toss a vial that erupts into a fog of vapor that's toxic to vampires."
―Poison Cloud description[src]
Nosgoth-Icon-Ability-Alchemist-PoisonCloud
  • Category: Nosgoth abilities: Alchemist (Abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Alchemists
  • Obtained from: The store
  • Cost:
    1. 270 Gold or 180 Runestones (7 days)
    2. 1,350 gold or 900 runestones (permanent)
  • Cooldown: 25 seconds
  • Damage: 111–222 points per second (area)
  • Radius: 400 units
  • Duration: 7 seconds
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit

Prophets (Lost Seers of Avernus)Edit

WeaponsEdit

Prophets came equipped with a variety of dual wielded pistol based weaponry.

Dual pistols (default)Edit

"Two finely crafted flintlock pistols"
―Dual pistols description[src]

Dual Pistols were the default weapons used by the Prophets in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: None (Default weapon)
  • Related Articles: Heavy pistols, Quick pistols, Piercing pistols
RoleEdit
NotesEdit
GalleryEdit

Heavy pistolsEdit

"Heavier flintlocks that deal more damage, but fire more slowly"
―Heavy pistols description[src]

Heavy Pistols were weapons used by the Prophets in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Related Articles: Dual pistols, Quick pistols, Piercing pistols
RoleEdit
NotesEdit
GalleryEdit

Piercing pistolsEdit

"Modified flintlocks that fire piercing ammunition that passes through all enemies in your line of fire"
―Piercing pistols description[src]

Piercing Pistols were weapons used by the Prophets in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Related Articles: Dual pistols, Quick pistols, Heavy pistols
RoleEdit
NotesEdit
GalleryEdit

Quick pistolsEdit

"Lightweight flintlocks that can fire rapidly at the cost of power"
―Quick pistols description[src]

Quick Pistols were weapons used by the Prophets in Nosgoth

ProfileEdit
  • Game: Nosgoth-Promotional-Logo-OfficialNosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Related Articles: Dual pistols, Heavy pistols, Piercing pistols|Piercing pistols
RoleEdit
NotesEdit
GalleryEdit

Unique WeaponsEdit

Widow's KissEdit

Lustrous GazeEdit

Immortal VigourEdit

 

AbilitiesEdit

PrimaryEdit

Hex Shot (default)Edit
Nosgoth-Prophet-Icon-HexShot
"Fire a hexed bullet that renders your target incorporeal, disabling their attacks and abilities reducing the damage they take"
―Hex Shot description[src]
ProfileEdit
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Prophets
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit
  • During beta development, Hex Shot was originally known as "Banish Shot" and had different attributes.
Disabling CurseEdit
Nosgoth-Prophet-Icon-DisablingCurse
"Curse the target area, damaging nearby vampires and disabling their abilities for a few seconds"
―Disabling Curse description[src]
ProfileEdit
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
Draining CurseEdit
Nosgoth-Prophet-Icon-DrainingCurse
"Curse target area, damaging vampires who enter it and healing you a portion of the damage dealt"
―Draining Curse description[src]
ProfileEdit
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth

SecondaryEdit

Life Leech (default)Edit
Nosgoth-Prophet-Icon-LifeLeech
"Rip life force from a target vampire to heal yourself"
―Life Leech description[src]
ProfileEdit
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Prophets
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
SacrificeEdit
Nosgoth-Prophet-Icon-Sacrifice
"Channel health into a target teammate at the expense of a portion of your own"
―Sacrifice description[src]
ProfileEdit
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
Eldritch GuardEdit
"Protects your target with a shield that absorbs damage."
―Eldritch Guard description[src]
Nosgoth-Prophet-Icon-EldritchGuard
ProfileEdit
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth-Promotional-Logo-Official Nosgoth (2014)
  • Classification:
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth-Promotional-Logo-Official Nosgoth
RoleEdit
NotesEdit

Vanguards (Drowning Men)Edit

WeaponsEdit

KamaEdit

Impaler AxeEdit

War AxeEdit

Splitter HatchetEdit

Nosgoth-Vanguard-SplitterHatchet

Unique WeaponsEdit

Tidal FuryEdit

Immortal WrathEdit

Gleaming EdgeEdit

 

AbilitiesEdit

PrimaryEdit

Shield BashEdit
"Slam a nearby enemy with your shield to damage and disorient them."
―Shield Bash description[src]
Nosgoth-Vanguard-Icon-ShieldBash
Nosgoth-Vanguard-Ability-ShieldBash
 
Shield ChargeEdit
"Rush forward to knockdown and damage nearby enemy you collide with."
―Shield Bash description[src]
Nosgoth-Vanguard-Icon-ShieldCharge
Nosgoth-Vanguard-Ability-ShieldCharge
 
JudgementEdit
"Call upon your drowned brethren to judge nearby vampires, damaging them and executing low health instantly."
―Judgement description[src]
Nosgoth-Vanguard-Icon-Judgement
 

SecondaryEdit

Rousing CryEdit
"Fortify nearby teammate, increasing their movement speed and life regeneration for a short time."
―Rousing Cry description[src]
Nosgoth-Vanguard-Icon-RousingCry
 
BulwarkEdit
"Summon a storm that repels vampires and reduces damage taken by you and all nearby allies while active."
―Bulwark description[src]
Nosgoth-Vanguard-Icon-Bulwark
Nosgoth-Vanguard-Ability-Bulwark

Bulwark is an ability used by the Vanguards in Nosgoth which summons a storm to repel Vampires and reduces damage taken from them.

 

Beastmasters (Scourge of the Wild)Edit

WeaponsEdit

ShotgunEdit

Heavy ShotgunEdit

Repeating ShotgunEdit

Hunter's ShotgunEdit

Hunter's GoldEdit

Unique WeaponsEdit

Immortal FocusEdit

 

AbilitiesEdit

Special/TreshawkEdit

 
SwoopEdit
Nosgoth-Beastmaster-Icon-Swoop
 
Wrath of the FirebirdEdit