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Welcome to the Winter Update! As always I want to do it more regularly then end up with a massive bi-yearly one – but there is always the Facebook page and Wiki Activity to keep up with the more immediate happenings in the community and page.
So arguably our main thing – or should have been our main thing - was our 10th anniversary in July... erm just before the last update actually... Don't worry if you didn't notice it, to be honest we didn't either and there wasn't much to shout about at the time, but take the completed magazine archive and the ongoing work on the sources archive as a token of appreciation and gratitude. Hopefully I'll be more alert to the passage of time for the next one in 2022.
As for the wiki itself, we're still in the midst of some rearranging and refreshing of the Categories, site navigation and the main page, so expect some reorganisation as things move around. As always page work continues with Blood Omen getting a large amount of updates recently with completed l…Read more >
|Blood Omen: Legacy of Kain (1996)||Legacy of Kain: Soul Reaver (1999)|
|Soul Reaver 2 (2001)||Blood Omen 2 (2002)||Legacy of Kain: Defiance (2003)|
"Artifact1a", also known as the "Artifact room" or "Artifact 1a room", is a secret location in Legacy of Kain: Defiance used as part of the development of the game. The room is only accessible through Debug menus and contains virtually every item and weapon available in the game, along with several deleted or removed items such as the Crimson Chalice of Evisceration, the Mystical Gold Chalice, the Blue Chalice and an Unused artifact based upon the crest of Vorador.
Featured mediaBlood Omen 2 depicting the snowy town of Valeholm. Ultimately the town was cut and not seen in the final game although superficial resemblance to settlements in the Canyons may imply parts were adapted into other locations. Like many Blood Omen 2 concepts the artwork depicts a snowy scenery that was removed from other concept locations - perhaps suggesting that Valeholm may not have been snow-covered had it made it to the final game. Ultimately Valeholm was used in the series over a decade later as a playable level in the cancelled multiplayer spin-off Nosgoth which envisaged the town somewhat differently, albeit in similarly mountainous terrain.