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  • Baziel

    Again apologies for the late showing, I seem to be getting pushed to bi-annually with these things, even though that's not really what I would have wanted, but when it's time these things have a way of getting away from me. Certainly work continues on the site in the meantime and the wiki rolls on.

    To be honest there's perhaps not so much to mention in this edition Wiki-wise. I've been unsure of where to turn my attentions before eventually settling down to updating some Blood Omen locations and dungeons, leading to completed articles on the Mist Form Dungeon, the Lake of the Dead (and its sister article the Abyss), Kain's Mausoleum, the Energy Bolt Dungeon, the Light Dungeon, Wolf Form Dungeon, Stun Dungeon and the Cemetery.

    On top of this there has been a major reorganisation and clean-up drive recently. Perhaps most notably this can be seen in the refreshed front page, but there has also been reworkings on navboxes and categories with many new areas. Some notable updates include new B…

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BO1-Cover-PS1 SR1-Cover-PS1
Blood Omen: Legacy of Kain (1996) Legacy of Kain: Soul Reaver (1999)

SR2-Cover-PC BO2-Cover-PC Defiance-Cover-PS2
Soul Reaver 2 (2001) Blood Omen 2 (2002) Legacy of Kain: Defiance (2003)


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Series History Characters Locations
Circle-mythology Circle-inhabitants Circle-walkthrough Circle-glossary2
Mythology Inhabitants Walkthrough Terms
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Items Abilities Enemies Production
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Fanbase Cut content Gallery Archive

Featured article


The Hell area was one of the several supposed dimensional realms that divided the cathedral of Avernus in the Blood Omen era as Dimension Guardian Azimuth attacked her city. Visited by Kain in the Blood Omen: Legacy of Kain chapter Defeat Azimuth, the area consisted of much 'hellish' imagery and acted as something of a dungeon for the Wraith Armor.

Featured media

Concept art by artist Kory Heinzen depicting the mysterious Female vampire, whose role was cut from Soul Reaver 2. The female vampire was supposed to feature in a cutscene just before the Pillars where she would be hunted and killed by vampire hunters. Ultimately her scene was cut because it turned audience sympathies too quickly and featured dialogue deemed imperfect. Both the dialogue itself and the in-game model of the vampire remain in game files however - with the character visible behind walls before the pillars area. Despite another planned appearance that was also scrapped, the vampires of this era ended up being solely represented by Vorador.


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