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Chronicling the Land of Nosgoth since 2007
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  • Baziel

    Well, I keep meaning to do these more often and keep finding distractions to hold me off. So apologies for the now almost routine delays in my bigger round-ups. As usual, there have still been a lot of things going on. So without further ado, let's continue.

    First off in late January we reached 1000 likes on our Facebook page. It may be a drop in the ocean compared to the number that visit the main website every day, but the Facebook page is still our main outlet for news and work summaries. So a big thank-you to everyone that has followed us.

    As for updates on the website, there is still a lot of work going on in many articles - particularly in the areas of general and recurring terms with completed pages on the World map, Ignis Fatuus, Rotatable and movable objects and Permeable barriers - with completed pages on Wheels (formally titled 'valves') and Levers hailing a makeover and examination on the different switch mechanisms used in the games. In addition there are several other comp…

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Games

Kain-transp Wiki-SoulReaver1 Wiki-SR2
Blood Omen (1996) Soul Reaver (1999) Soul Reaver 2 (2001)

Kain-bo2-transp-icon Def-promo-icon Kain-def-transp
Blood Omen 2 (2002) Defiance (2003) Sixth game

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Featured article

SR2-Texture-Stronghold-ReaverConvergence

The Reaver-convergence is a temporal event caused by two versions of the Soul Reaver blade meeting in space and time. Such a meeting presents a temporal paradox which makes the Time-stream vulnerable to change. At least four convergences have been seen in the Legacy of Kain series, with three resulting in history-altering paradox events. The first Reaver convergence was seen in Blood Omen: Legacy of Kain and they were central to the plot of Soul Reaver 2.



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Featured media

Defiance-Wallpaper-5

A Legacy of Kain: Defiance promotional image showcasing a number of models of enemy classes that were featured in the game. Various common enemies can be identified including a Sluagh, a Human Revenant, a female Feral Human, a Vampire Hunter Mercenary and a Dreadnaught Archon. The image also includes a rare Transformed class enemy, with middle position occupied by the original Death guardian - who was treated as a boss in game. The background of the piece notably uses concept art of Turel's Pit that would ultimately appear in Bonus materials.


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Dark Chronicle

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