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  • Baziel

    Welcome to the Winter Update! As always I want to do it more regularly then end up with a massive bi-yearly one – but there is always the Facebook page and Wiki Activity to keep up with the more immediate happenings in the community and page.

    So Arguably our main thing – or should have been our main thing - was our 10th anniversary in July... erm just before the last update actually.... Don't worry if you didn't notice it, to be honest we didn't either and there wasn't much to shout about at the time, but take the completed magazine archive and the ongoing work on the sources archive as a token of appreciation and gratitude. Hopefully I'll be more alert to the passage of time for the next one in 2022.

    As for the wiki itself, we're still in the midst of some rearranging and refreshing of the Categories, site navigation and the main page, so expect some reorganisation as things move around. As always page work continues with Blood Omen getting a large amount of updates recently with completed …

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Games

BO1-Cover-PS1 SR1-Cover-PS1
Blood Omen: Legacy of Kain (1996) Legacy of Kain: Soul Reaver (1999)

SR2-Cover-PC BO2-Cover-PC Defiance-Cover-PS2
Soul Reaver 2 (2001) Blood Omen 2 (2002) Legacy of Kain: Defiance (2003)

Categories

Circle-series Circle-timeline Circle-characters2 Circle-locations2
Series History Characters Locations
Circle-mythology Circle-inhabitants Circle-walkthrough Circle-glossary2
Mythology Inhabitants Walkthrough Terms
Circle-items-transp Circle-abilities Circle-enemies Circle-production
Items Abilities Enemies Production
Circle-fanbase Circle-cutcontent Circle-gallery Circle-archive
Fanbase Cut content Gallery Archive
Wiki-MainPage-DarkChronicle

Featured article

BO1-Map0038-Sect65-AvernusCathedral-Interior-Hell

The Hell area was one of the several supposed dimensional realms that divided the cathedral of Avernus in the Blood Omen era as Dimension Guardian Azimuth attacked her city. Visited by Kain in the Blood Omen: Legacy of Kain chapter Defeat Azimuth, the area consisted of much 'hellish' imagery and acted as something of a dungeon for the Wraith Armor.

Featured media

SR2-Character-BeforeVampF-Concept
Concept art by artist Kory Heinzen depicting the mysterious Female vampire, whose role was cut from Soul Reaver 2. The female vampire was supposed to feature in a cutscene just before the Pillars where she would be hunted and killed by vampire hunters. Ultimately her scene was cut because it turned audience sympathies too quickly and featured dialogue deemed imperfect. Both the dialogue itself and the in-game model of the vampire remain in game files however - with the character visible behind walls before the pillars area. Despite another planned appearance that was also scrapped, the vampires of this era ended up being solely represented by Vorador.


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