Freddie Lee was credited for "Mesh & Layout" and "Concept Art" in Legacy of Kain: Soul Reaver.[SR1] He worked for Crystal Dynamics.


Lee conceptualized and built the Drowned Abbey and Raziel's Clan Territory, and assisted with the Spectral Realm:[1]

"Soul Reaver (PS1):
  • "Conceptualized, then built all of the level mesh and did all of the lighting for the Sunken Abbey, Raziel’s temple, Aluka Castle.
  • "Worked closely with design to help them implement game improvement changes.
  • "Helped develop pipeline to morph normal game play world into “spectral” world."
―Freddie Lee[1]


See alsoEdit


  1. 1.0 1.1 Resume at (by Freddie Lee)

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