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Weapons, Abilities and Forging[]

Reavers (Dumahim)[]

Abilities and Equipment[]

Special[]

Pounce (default)[]
Nosgoth-Icon-Ability-Reaver-Pounce

Pounce icon

"Powerful soaring attack that incapacitates humans on impact."
―Pounce description[src]
Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Leap Attack[]
Nosgoth-Icon-Ability-Reaver-LeapAttack

Leap Attack icon

"A modified Pounce that can move at full speed on all fours and leap instantly, does not incapacitate humans on impact."
―Leap Attack description[src]
Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Leap Attack is Reaver´s special ability. This ability enables Reaver to move swiftly on all fours, enabling him to be ready to pounce at any time. Unlike Pounce or Savage Pounce, however, Leap Attack doesn´t incapacitate its victims and Reaver bounces off them instead.

Savage Pounce[]
Nosgoth-Icon-Ability-Reaver-SavagePounce

Savage Pounce icon

"A vicious version of the Pounce attack that deals more damage, but has no aim assist"
―Savage Pounce description[src]
Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Sweeping Kick[]
Nosgoth-Reaver-Icon-SweepingKick
"Perform a powerful roundhouse kick that sends enemies flying away."
―Sweeping Kick description[src]
Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Sweeping Kick is a Reaver special ability, enabling the user to complete a number of spinning roundhouse kicks to repel and damage enemies.

Primary[]

Shadow Bomb (default)[]
"Throw to shroud an area in a dark fog human can't see through."
―Shadow Bomb description[src]
Nosgoth-Icon-Ability-Reaver-ShadowBomb

Shadow Bomb icon

Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Reavers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Shadow Bomb is Reaver´s default primary ability. When thrown, it breaks on impact and a dark mist starts emitting from its epicentre. All humans which are in nearby will not be able to see unless the effect wears off or they run away from its range.

Choking Haze[]
"Throw to blanket an area in toxic mist."
―Choking Haze description[src]
Nosgoth-Icon-Ability-Reaver-ChokingHaze

Choking Haze icon

Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Choking haze is Reaver´s primary ability. It has a large area of effect which does damage the longer the victim stands in it and is used to split camping group of human enemies.

Secondary[]

Evasion (default)[]
"Automatically dodge all incoming projectiles. You cannot attack while this is active"
―Evasion description[src]
Nosgoth-Icon-Ability-Reaver-Evasion

Evasion icon

Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Reavers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Evasion is Reaver´s default secondary ability. When triggered, he can break free from Bola and avoid enemy fire. However, he is susceptible to fire from Hand Cannons and Light Bombs.

Haste[]
"Activates a burst of speed that lets you move and attack more quickly."
―Haste description[src]
Nosgoth-Icon-Ability-Reaver-Haste

Haste icon

Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Haste is Reaver´s secondary ability. It makes him move faster and his melee attacks deal more damage as well.

Shadow Step[]
"Dissolve into shadows and fly towards your target at rapid speed. You are immune from damage for the duration of this ability."
―Shadow Step description[src]
Nosgoth-Reaver-Icon-ShadowStep
Profile[]
  • Category: Nosgoth abilities (Reaver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Reavers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Shadow step is Reaver secondary ability, allowing the user to disappear into shadows and rapidly move across the map area to effectively ambush enemies.

Tyrants (Turelim)[]

Abilities and Equipment[]

Special[]

Charge (default)[]
Nosgoth-Icon-Ability-Tyrant-Charge

Charge icon

"Run headlong at enemies, knocking down any you collide with"
―Charge description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Tyrants
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Jump Attack[]
Nosgoth-Icon-Ability-Tyrant-JumpAttack

Jump Attack icon

"Leap high into the air, then slam down and damage any nearby enemies."
―Jump Attack description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Jump attack enables Tyrants to jump forwards high up in the air and when landing, deal damage to any nearby enemies.

Marathon[]
Nosgoth-Icon-Ability-Tyrant-Marathon

Marathon icon

"A longer Charge that cannot be used as often."
―Marathon description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth

Primary[]

Ground Slam (default)[]
Nosgoth-Icon-Ability-Tyrant-GroundSlam

Ground Slam icon

"Stun and damage all nearby enemies with a powerful smash."
―Shockwave description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Tyrants
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Shockwave[]
Nosgoth-Icon-Ability-Tyrant-Shockwave

Shockwave icon

"Fracture the earth with your fist, sending a tremor in a line towards enemies that will knock them from their feet."
―Shockwave description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Throw[]
Nosgoth-Tyrant-Icon-Throw
"Grab a human and hurl them forwards through the air"
―Throw description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]

Secondary[]

Ignore Pain (default)[]
Nosgoth-Icon-Ability-Tyrant-IgnorePain

Ignore Pain icon

"Temporarily harden your skin to reduce the damage you take. While active, you will be unable to attack."
―Enrage description[src]
Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Tyrants
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Enrage[]
"Enter a rage state that increases your melee damage and movement speed as your health decreases."
―Enrage description[src]
Nosgoth-Icon-Ability-Tyrant-Enrage

Enrage icon

Profile[]
  • Category: Nosgoth abilities (Tyrant abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Tyrants
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Deceivers (Zephonim)[]

Abilities and Equipment[]

Special[]

Disguise (default)[]
Nosgoth-Deceiver-Icon-Disguise
"Hold to become invisible for upto 5 seconds, release to appear as a random enemy team member. Attacking or climbing will break the effect."
―Disguise description[src]
Profile[]
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Deceivers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Dominate Mind[]
Nosgoth-Deceiver-Icon-DominateMind
"Focus on a target and take over their mind, damaging them and controlling their movement for a few seconds."
―Dominate Mind description[src]
Profile[]
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Deceivers
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]

Primary[]

Backstab (default)[]
Nosgoth-Deceiver-Icon-Backstab
"Manifest a blade of Eldritch energy that deals increased damage when striking from behind"
―Backstab description[src]
Profile[]
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Deceivers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Infect[]
Nosgoth-Deceiver-Icon-Infect
"Wound and infect target with a damaging disease that spreads to nearby humans"
―Infect description[src]
Profile[]
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Deceivers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]
  • During development Infect was known as "Plaguestab", but this was changed to better differentiate it from Backstab.

Secondary[]

Illusions (default)[]
Nosgoth-Deceiver-Icon-Illusions
"Manifest two copies of yourself to confuse enemies. Each illusion has 1/5 of your maximum health."
―Illusions description[src]
Profile[]
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Deceivers
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]

The Illusion ability is noticeably reminiscent of abilities used previously by Mind Guardians. In his boss encounter in Blood Omen: Legacy of Kain, Nupraptor summoned several illusionary hazards, hinted to be caused by Nupraptor's mental powers. An almost identical illusionary skill is seen in Legacy of Kain: Defiance when Raziel is confronted by the Original Guardian of the Mind, who possessed the ability to vanish and reappear with multiple copies of himself, each of whom have lesser health - there it is labelled as Mental Simulacrum.

Shroud[]
Nosgoth-Deceiver-Icon-Shroud
"Focus your energies to become invisible and damage all nearby humans for the duration of the effect"
―Shroud description[src]
Profile[]
  • Category: Nosgoth abilities (Deceiver abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Deceivers
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]
  • During beta development, Shroud was originally known by the title "Phase". Despite the similar naming, it was not particularly related to the Phasing through gates ability gained by Raziel from Melchiah in Legacy of Kain: Soul Reaver and used in Soul Reaver 2 and Legacy of Kain: Defiance - Along with its association with a different clan, the Shroud/Phase ability simply allows its users to temporarily become invisible and cause damage to enemies, rather than allowing them to pass through objects in a different realm. It's quite possible that Shroud could have been inspired by Kain's Mist form from Blood Omen, Blood Omen 2, and Defiance.

Sentinels (Razielim)[]

Abilities and Equipment[]

Special[]

Kidnap (default)[]
Nosgoth-Icon-Ability-Sentinel-Kidnap

Kidnap icon

Profile[]
"Carry off an enemy into the air and drop them for massive damage."
―Kidnap description[src]
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Special abilities
  • Used by: Sentinels
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Kidnap is Sentinel´s default special ability. Sentinels have to swoop down and enter a seeking stage, if they successfully fly into a human, they will pick them up and fly high in the sky, dropping the victims on the ground from great hights.

Abduct[]

Abduct

Profile[]
"Carry off an enemy into the air, wounding them during flight but dropping them more quickly than Kidnap."
―Abduct description[src]
The Abduct icon as it appears in Nosgoth.

Template:Profile-abilities

Profile[]

Abduct is a special ability and a variation of Kidnap, which enables Sentinels to inflict damage as they carry their victims, however for shorter period of time.

Sonic Boom[]
Nosgoth-Sentinel-Icon-SonicBoom
"Create a sonic wave in front of the Sentinel that knocks down nearby targets. The Sentinel will take additional damage when attacked from the front; if it collides with a wall, it will fall down. This can only be activated during a dive."
―Sonic Boom description[src]
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Primary[]

Wing Flap (default)[]
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"Powerfully flap your wings, sending forward a gust of air that knocks down enemies."
―Wing Flap description[src]
Nosgoth-Icon-Ability-Sentinel-WingFlap

Wing Flap icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Sentinels
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Wing flap is Sentinel´s default primary ability. It damages and stuns all humans standing in its radius.

Puncture[]
Profile[]
"Thrust your wing talons forward to impale humans at close range, dealing heavy damage."
―Puncture description[src]
Nosgoth-Icon-Ability-Sentinel-Puncture

Puncture icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Puncture is a primary Sentinel ability. Sentinels use their sharp wing tips to pierce human enemies when on the ground. They also use their wings to stab their victims just before they drink their blood.

Secondary[]

Dive Bomb (default)[]
Profile[]
"While flying, enter a deadly spiral towards the ground, damaging nearby enemies on impact."
―Dive Bomb description[src]
Nosgoth-Icon-Ability-Sentinel-DiveBomb

Dive Bomb icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Dive Bomb is Sentinel´s primary default ability. Sentinels must be in flight in order to trigger this ability and they have a moment to decide to turn and look for possible victims on the ground right before it is executed. Then a fast spinning move is performed which is accompanied by a blue light. Dive bomb is area of effect type of attack as it does damage to all nearby standing human enemies.

Air Strike[]
Profile[]
"While flying, aim and hurl an explosive bomb at the ground."
―Air Strike description[src]
Nosgoth-Sentinel-Icon-AirStrike
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Air Strike is an ability which allows the Sentinels to attack from the air by throwing explosives at the enemies below.

Sonic Shriek[]
"Emit a sonic screech that reveals enemy locations and disorient nearby foes, deafening them and blurring their vision for a few seconds."
―Sonic Shriek description[src]
Nosgoth-Icon-Ability-Sentinel-Echolocation

Echolocation icon

Profile[]
  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Notes[]

Early in the beta process Sonic Shriek was titled as echolocation and had slightly different effects which reduced accuracy. Presumably it was retitled because of the clash with the Echolocate abilitites already established for Turel and the Turelim.

Takeoff[]
Profile[]
"Blast off into the air, damaging nearby enemies and achieving flight altitude."
―Takeoff description[src]
Nosgoth-Icon-Ability-Sentinel-Takeoff

Takeoff icon

  • Category: Nosgoth abilities (Sentinel abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Sentinels
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Take Off is Sentinel´s secondary ability which enables him to launch in the air in any open space areas and it does small damage to any nearby humans. It also enables him to escape if being captured by Hunter´s Bola. However, if used indoors, Sentinels will hit the ceiling and fall back to the ground.

Summoners (Melchahim)[]

Abilities and Equipment[]

Special[]

Abyssal bolt[]
"Conjure and throw a sphere of dark magic that damage nearby enemies over time and explode after a few seconds."
―Abyssal Bolt description[src]
Nosgoth-Summoner-Icon-AbyssalBolt
 
Hell strike[]
"Target an area with streams of dark energy that explode on impact."
―Hell Strike description[src]
Nosgoth-Summoner-Icon-HellStrike
 

Primary[]

Summon Stalkers[]
"Summon two Lesser Ghouls that strike at any nearby enemies."
―Summon Stalkers description[src]
Nosgoth-Summoner-Icon-SummonStalkers
 
Summon Sluagh Stalkers[]
"A scavenger of the Underworld now infused with greater power by the Cagers of Souls."
―Summon Sluagh Stalkers description[src]
 
Summon Vault Stalkers[]
"Lesser Ghouls crafted from the souls of the greediest of thieves and misers."
―Summon Vault Stalkers description[src]
Nosgoth-Summoner-Icon-SummonVaultStalkers
 
Summon Slayer[]
"Summon a single Greater Ghoul that hunts a specific target."
―Hell Strike description[src]
Nosgoth-Summoner-Icon-SummonSlayer
 
Summon Brute Slayer[]
"A Greater Ghoul with the proud souls of Turelim raging at its core."
―Summon Brute Slayer description[src]
 

Secondary[]

Abyssal barrier[]
"Conjure a wall of dark magic that repels projectiles."
―Abyssal Barrier description[src]
Nosgoth-Summoner-Icon-AbyssalBarrier
 
Deathly shield[]
"Rip essence from nearby enemies to form a barrier to protect yourself. The more enemies hit, the stronger the barrier. While active, you will be unable to attack."
―Deathly Shield description[src]
Nosgoth-Summoner-Icon-DeathlyShield
 

Deathly Shield is an ability used by the Summoners in Nosgoth which summons a shield to protect the user that grows stronger with enemy attacks.

Scouts (Watchers)[]

Weapons[]

Scout weaponry was based on several longbow variants:

Compound bows (default)[]

Nosgoth-Weapons-Scout-CompondBow

Compound Bows were the default weapons used by the Scouts in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth Prophet abilities
  • Wielded By: Scouts
  • Cost: None (Default weapon)
  • Related Articles: Stormbows, Swiftbows, War bows
Profile[]

Compound Bows were a bow-and-arrow weapon wielded by the Scouts of the Watchers of Dark Eden in the War for Nosgoth seen in the mid-events of Soul Reaver of Nosgoth. As the default weapon of the scout class, they could be equipped or used at any time with no cost associated. The Compound bows were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

Notes[]
Gallery[]

Swiftbows[]

"A smaller bow that can be drawn more quickly, but deals less damage."
―Swiftbow description[src]
Nosgoth-Weapons-Scout-SwiftBow
 

Stormbows[]

"A modified bow that shoots explosive arrows that detonate shortly after impact."
―Stormbow description[src]
Nosgoth-Weapons-Scout-StormBow
 

War bows[]

"A mighty bow that can knock down enemies when fully drawn, but is slower to draw and fire an deals less damage."
―War bow description[src]
Nosgoth-Weapons-Scout-WarBow
 

Unique Weapons[]

Thunder'sCall[]

Thorn Of Eden[]

Immortal Speed[]

 

Abilities[]

Primary[]

Throw Knives (default)[]
Nosgoth-Icon-Ability-Scout-ThrowKnives

Throw Knives icon

Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Scouts
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Throw Knives is Scout´s default primary ability. When thrown, it stuns any vampires, stopping them in their movement and any attacks they are currently performing.

 
Camoflage[]
"Cloak yourself to become nearly invisible. Firing or using abilities will reveal you.."
―Camouflage description[src]
Nosgoth-Icon-Ability-Scout-Camouflage

Camouflage icon

Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Grappling Hook[]
"Fire an ingenious device that lets you attach to special points and scale up walls quickly."
―Grappling Hook description[src]
Nosgoth-Icon-Ability-Scout-GrapplingHook

Grappling Hook icon

Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Grappling hook is Scout´s secondary ability and can be used at a special points marked by a hanging rope on walls (accessible points are marked by a green grappling hook sign). It grants Scouts access to many otherwise inaccessible rooftops and gives a good vantage point for their as snipers.

 
Mark Target[]
"Fire a special tracer shot that can tag vampires, increasing the damage they take and making them visible to your team for a short while."
―Mark Target description[src]
Nosgoth-Scout-Icon-MarkTarget
Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
 

Secondary[]

Volley (default)[]
"Hurl a flare device that calls down a rain of arrows from distant archers."
―Volley description[src]
Nosgoth-Icon-Ability-Scout-Volley

Volley icon

Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
 
Trap[]
"Place a deadly shrapnel trap that explodes when vampires walk over it."
―Trap description[src]
Nosgoth-Icon-Ability-Scout-Trap

Trap icon

Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Trap is Scout´s secondary ability. Trap is placed on the ground and is triggered when a vampire comes to close proximity. If a Scout is nearby and it is triggered, he will take damage as well. Only one trap can be active at a time by one Scout. If another trap is placed, the previous one will disappear.

 
Turret[]
"Deploy a device that blankets the area around it with rapid fire."
―Turret description[src]
Nosgoth-Icon-Ability-Scout-Turret

Turret icon

Profile[]
  • Category: Nosgoth abilities (Scout abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Scouts
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Turret is Scout´s secondary ability. It is placed on the ground and it immediately starts shooting in rotational direction for a short period of time. Turret disappears once it stops shooting and has to be re-deployed again.

 

Hunters (Ironguard)[]

Weapons[]

Hunter weaponry was based on various forms of crossbow:

Repeaters (default)[]

Repeaters were the default weapons used by the Hunters in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Hunter weapons)
  • Wielded By: Hunters
  • Cost: None (Default weapon)
  • Related Articles: Bolt-throwers, Multibows, Siege bows, Crossbows (Soul Reaver)
Profile[]

Repeaters were a crossbow weapon wielded by the Hunters of the Ironguard in the War for Nosgoth seen in the mid-events of Soul Reaver of Nosgoth. As the default weapon of the hunters class, they could be equipped or used at any time with no cost associated. The Repeaters were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

Notes[]
Gallery[]

Bolt-throwers[]

"A heavyweight crossbow that can fire twice as many bolts without reloading, but deals less damage per shot."
―Bolt-thrower description[src]

Multibows[]

"A modified crossbow that fires in short, three-round bursts."
―Multibow description[src]

Siege bows[]

"A powerful crossbow that deals more damage per shot, but fires more slowly than the standard issue model and has a reduced clip."
―Siege bow description[src]

Unique Weapons[]

Shadowbane[]

Radiance[]

Immortal Strike[]

 

Abilities[]

Primary[]

Bola (default)[]
Profile[]
"Hurl a spinning bolas that wraps up enemies, disabling their attacks for a short time."
―Bola description[src]
The Bola icon as it appears in Nosgoth.

Template:Profile-abilities

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Bola is Hunter´s default primary default ability and is used to restrain vampires momentarily before they break free. It prevents the vampires from attacking as they can only run and can´t dodge. They can, however, break free instantly if they use certain abilities such as Ignore Pain, Take Off or Evasion.

Poison Bola[]
"A modified Bola coated in a toxin that wounds vampires on contact."
―Poison Bola description[src]
Nosgoth-Icon-Ability-Hunter-PoisonBola

Poison Bola icon

Profile[]
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Poison Bola is Hunter´s primary ability. It restrains vampires while causing damage but lasts for less time than a regular Bola.

Whip[]
"Slash at your enemies with a whip, damaging and staggering those hit and pulling climbing vampires off of walls"
―Whip description[src]
Nosgoth-Hunter-Icon-Whip
Profile[]
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Secondary[]

Explosive Shot (default)[]

Explosive Shot

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"Fires incendiary ammo that deals area damage on impact."
―Explosive Shot description[src]
The Explosive Shot icon as it appears in Nosgoth.

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Blinding Shot[]

Blinding Shot

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"Fires special ammo that wounds and briefly blinds nearby vampires on impact."
―Blinding Shot description[src]
The Blinding Shot icon as it appears in Nosgoth.

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Grenade[]
Nosgoth-Icon-Ability-Hunter-Grenade

Grenade icon

"Hurl an explosive grenade that deals massive area damage."
―Grenade description[src]
Profile[]
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Sticky Grenade[]
"Hurl an adhesive grenade that sticks to any surface it touches, including vampires."
―Sticky Grenade description[src]
Nosgoth-Icon-Ability-Hunter-StickyGrenade

Sticky Grenade icon

Profile[]
  • Category: Nosgoth abilities (Hunter abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Hunters
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]

Alchemists (Red sisters of Anarcrothe)[]

Alchemists came equipped with a variety of equipment, often based around Fire and Naphtha or other chemical potions.

Weapons[]

Alchemist weaponry was based on a form of handheld cannon that expelled various explosive naphtha-fuelled projectiles:

Hand cannons (default)[]

Nosgoth-Weapons-Alchemist-HandCannon

Hand Cannons were the default weapons used by the Alchemists in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Alchemist weapons)
  • Wielded By: Alchemists
  • Cost: None (Default weapon)
  • Related Articles: Fullbore cannons, Multi cannons, Viscous cannons, Hand cannons
Profile[]

Hand Cannons were a handheld cannon weapon wielded by the Alchemists of the red sisters of Anarcrothe in the War for Nosgoth seen in the mid-events of Soul Reaver of Nosgoth. As the default weapon of the alchemist class, they could be equipped or used at any time with no cost associated. The Hand Cannons were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

Notes[]
Gallery[]

Fullbore cannons[]

"Deals more damage than the standard Hand Cannon, but has a smaller clip."
―Fullbore Cannon description[src]
Nosgoth-Weapons-Alchemist-FullboreCannon
 

Multi cannons[]

Nosgoth-Weapons-Alchemist-MultiCannon

Multi Cannons were an alternate hand cannon weapon used by the Alchemists in Nosgoth

"Fires three smaller bombs at once for more consistent area damage."
―Multi Cannon description[src]
Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Alchemist weapons)
  • Wielded By: Alchemists
  • Cost: 1500(permanent)/300(7 day rental) (Alternate weapon)
  • Related Articles: Fullbore cannons, Viscous cannons, Hand cannons
Profile[]

Multi Cannons were a handheld cannon weapon wielded by the Alchemists of the red sisters of Anarcrothe in the War for Nosgoth seen in the mid-events of Soul Reaver of Nosgoth. As the alternate weapon of the alchemist class, they could be bought from the in-game store for gold. The Multi Cannons shoot three projectile instead of one which disperse in three directions, making it easier to hit multiple targets. However, each projectile deals less damage as a single projectile from the default Hand Cannon.

Notes[]
Gallery[]

Viscous cannons[]

"A hand cannon that fires modified bombs that stick to enemies and surfaces, but don't explode on impact."
―Viscious Cannon description[src]
Nosgoth-Weapons-Alchemist-ViscousCannon
 

Unique Weapons[]

Righteous Fury[]

Immortal Agility[]

Cleansing Flame[]

 

Abilities[]

Primary[]

Sunlight Vial (default)[]

Sunlight Vial

"Throw a vial that explodes into a flash of light, blinding nearby vampires."
―Sunlight Vial description[src]
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The Sunlight Vial icon as it appears in Nosgoth.

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Sunlight Vial is Alchemist´s default primary ability. When thrown, it blinds vampires for short period of time.

Light Bomb[]
The Light Bomb icon as it appears in Nosgoth.
Nosgoth-Alchemist-Ability-LightBomb

Light Bomb is a primary ability in Nosgoth, wielded by human Alchemists (the red sisters of Anarcrothe, and purchased from the store. If equipped, Light Bomb replaces its counterpart, the blinding Sunlight Vial, which is included as the default primary ability in alchemist loadouts.

Light Bombs are traditional damage-dealing projectiles. They can be thrown at long or short range, and inflict harm to enemies in an immediate burst, spread over a moderate radius, upon impact.

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"Hurl an explosive to trigger a powerful burst of light that wounds vampires instead of blinding them."
―Light Bomb description[src]

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Light Bomb can be thrown at a distance and unlike the Sunlight Vial, it doesn't blind the enemies, and does small amount of damage instead.

Immolation[]

Immolation is a primary ability in Nosgoth, wielded by human Alchemists (the red sisters of Anarcrothe, and purchased from the store. If equipped, Immolation replaces its counterpart, the blinding Sunlight Vial, which is included as the default primary ability in alchemist loadouts.

Profile[]
"Consume a potion that causes you to emit a powerful light wave after a few seconds damaging all nearby vampires"
―Immolation description[src]
Nosgoth-Alchemist-Icon-Immolation

Template:Profile-abilities

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Secondary[]

Fire Wall (default)[]

Fire Wall

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"Smash a vial at your feet that spreads into a raging wall of fire to burn enemies."
―Fire Wall description[src]
The Fire Wall icon as it appears in Nosgoth.

Template:Profile-abilities

Role[]

Creates a deadly wall of fire, burning allies and enemies alike. Though it is useful for ground enemies, Flyers are pretty much immune. Try to watch out for accidental team killing.

Flamethrower[]
"Activate a hand-mounted Flamethrower that burns away vampires."
―Flamethrower description[src]
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The Flamethrower icon as it appears in Nosgoth.

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Sprays a burning gout of flame, dealing heavy DPS style damage. Mainly for closing range combat, use it to avoid punce or grab attacks rom enemies.

Healing Mist[]
"Hurl a concoction that emits a restorative mist to heal allies."
―Healing Mist description[src]
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The Healing Mist icon as it appears in Nosgoth.

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Healing mist is a blue coloured vapour like substance which resides in a vial. The Alchemists throw the vial on the ground and every human which steps into its radius gets healed by a certain amount. An additional XP is granted to the caster for every human healed.

Poison Cloud[]
"Toss a vial that erupts into a fog of vapor that's toxic to vampires."
―Poison Cloud description[src]
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"Toss a vial that erupts into a fog of vapor that's toxic to vampires."
―Poison Cloud description[src]
The Poison Cloud icon as it appears in Nosgoth.

Template:Profile-abilities

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Prophets (Lost Seers of Avernus)[]

Weapons[]

Prophets came equipped with a variety of dual wielded pistol based weaponry.

Dual pistols (default)[]

"Two finely crafted flintlock pistols"
―Dual pistols description[src]

Dual Pistols were the default weapons used by the Prophets in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: None (Default weapon)
  • Related Articles: Heavy pistols, Quick pistols, Piercing pistols
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Notes[]
Gallery[]

Heavy pistols[]

"Heavier flintlocks that deal more damage, but fire more slowly"
―Heavy pistols description[src]

Heavy Pistols were weapons used by the Prophets in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Related Articles: Dual pistols, Quick pistols, Piercing pistols
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Notes[]
Gallery[]

Piercing pistols[]

"Modified flintlocks that fire piercing ammunition that passes through all enemies in your line of fire"
―Piercing pistols description[src]

Piercing Pistols were weapons used by the Prophets in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Related Articles: Dual pistols, Quick pistols, Heavy pistols
Profile[]
Notes[]
Gallery[]

Quick pistols[]

"Lightweight flintlocks that can fire rapidly at the cost of power"
―Quick pistols description[src]

Quick Pistols were weapons used by the Prophets in Nosgoth

Profile[]
  • Game: Nosgoth (icon)Nosgoth (Nosgoth equipment/Prophet weapons)
  • Wielded By: Prophets
  • Cost: •300 Gold/200 Runestones (7 days)
    •1500 Gold/1000 Runestones (permanent)
  • Related Articles: Dual pistols, Heavy pistols, Piercing pistols|Piercing pistols
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Notes[]
Gallery[]

Unique Weapons[]

Widow's Kiss[]

Lustrous Gaze[]

Immortal Vigour[]

 

Abilities[]

Primary[]

Hex Shot (default)[]
Nosgoth-Prophet-Icon-HexShot
"Fire a hexed bullet that renders your target incorporeal, disabling their attacks and abilities reducing the damage they take"
―Hex Shot description[src]
Profile[]
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Prophets
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]
  • During beta development, Hex Shot was originally known as "Banish Shot" and had different attributes.
Disabling Curse[]
Nosgoth-Prophet-Icon-DisablingCurse
"Curse the target area, damaging nearby vampires and disabling their abilities for a few seconds"
―Disabling Curse description[src]
Profile[]
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Draining Curse[]
Nosgoth-Prophet-Icon-DrainingCurse
"Curse target area, damaging vampires who enter it and healing you a portion of the damage dealt"
―Draining Curse description[src]
Profile[]
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Primary abilities
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth

Secondary[]

Life Leech (default)[]
Nosgoth-Prophet-Icon-LifeLeech
"Rip life force from a target vampire to heal yourself"
―Life Leech description[src]
Profile[]
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Prophets
  • Obtained from: N/A
  • Cost: N/A
  • Appearances: Nosgoth (icon) Nosgoth
Sacrifice[]
Nosgoth-Prophet-Icon-Sacrifice
"Channel health into a target teammate at the expense of a portion of your own"
―Sacrifice description[src]
Profile[]
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification: Secondary abilities
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Eldritch Guard[]
"Protects your target with a shield that absorbs damage."
―Eldritch Guard description[src]
Nosgoth-Prophet-Icon-EldritchGuard
Profile[]
  • Category: Nosgoth abilities (Prophet abilities)
  • Introduced in: Nosgoth (icon) Nosgoth (2014)
  • Classification:
  • Used by: Prophets
  • Obtained from: Armory
  • Cost: •270 Gold/180 Runestones (7 days)
    •1350 Gold/900 Runestones (permanent)
  • Appearances: Nosgoth (icon) Nosgoth
Profile[]
Notes[]

Vanguards (Drowning Men)[]

Weapons[]

Kama[]

Impaler Axe[]

War Axe[]

Splitter Hatchet[]

Nosgoth-Vanguard-SplitterHatchet

Unique Weapons[]

Tidal Fury[]

Immortal Wrath[]

Gleaming Edge[]

 

Abilities[]

Primary[]

Shield Bash[]
"Slam a nearby enemy with your shield to damage and disorient them."
―Shield Bash description[src]
Nosgoth-Vanguard-Icon-ShieldBash
Nosgoth-Vanguard-Ability-ShieldBash
 
Shield Charge[]
"Rush forward to knockdown and damage nearby enemy you collide with."
―Shield Bash description[src]
Nosgoth-Vanguard-Icon-ShieldCharge
Nosgoth-Vanguard-Ability-ShieldCharge
 
Judgement[]
"Call upon your drowned brethren to judge nearby vampires, damaging them and executing low health instantly."
―Judgement description[src]
Nosgoth-Vanguard-Icon-Judgement
 

Secondary[]

Rousing Cry[]
"Fortify nearby teammate, increasing their movement speed and life regeneration for a short time."
―Rousing Cry description[src]
Nosgoth-Vanguard-Icon-RousingCry
 
Bulwark[]
"Summon a storm that repels vampires and reduces damage taken by you and all nearby allies while active."
―Bulwark description[src]
Nosgoth-Vanguard-Icon-Bulwark
Nosgoth-Vanguard-Ability-Bulwark

Bulwark is an ability used by the Vanguards in Nosgoth which summons a storm to repel Vampires and reduces damage taken from them.

 

Beastmasters (Scourge of the Wild)[]

Weapons[]

Shotgun[]

Heavy Shotgun[]

Repeating Shotgun[]

Hunter's Shotgun[]

Hunter's Gold[]

Unique Weapons[]

Immortal Focus[]

 

Abilities[]

Special/Treshawk[]

 
Swoop[]
Nosgoth-Beastmaster-Icon-Swoop
 
Wrath of the Firebird[]
Nosgoth-Beastmaster-Icon-WrathOfTheFirebird
 

Primary[]

Powershot[]
Nosgoth-Beastmaster-Icon-Powershot
 
Leyline[]
Nosgoth-Beastmaster-Icon-Leyline
 

Secondary[]

Chained Lightning[]
Nosgoth-Beastmaster-Icon-ChainLightning
 
Nature's Fury[]
Nosgoth-Beastmaster-Icon-Nature'sFury
 

References[]

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