|Legacy of Kain: Soul Reaver enemy|
Adepts as they appear in Legacy of Kain: Soul Reaver.
|Introduced in||Legacy of Kain: Soul Reaver (1999)|
|Territories||• The Silenced Cathedral|
|Affiliation||• Kain's empire|
• The vampire worshippers
• The Zephonim
|Abilities||• Resistant to the Sunlight Glyph|
• Resistant to the Water Glyph
|Plane||• Material Realm|
Adepts were a human enemy class in Legacy of Kain: Soul Reaver. They were vampire worshippers who deified Kain and served his empire of vampires during the Soul Reaver era. During Raziel's quest to destroy Kain, they were found in the Silenced Cathedral.
In the Soul Reaver era, humanity existed only as a small pocket population of survivors, tolerated by the vampires solely for feeding and amusement. The adepts, and their counterparts, the novitiates, had "adapted to the vampire menace by serving their tormentors and worshipping them as gods". This earned them a reputation as "an insidious threat to the human population, since they [kidnapped] victims for blood sacrifices. Considering no sacrifice too great, they [would] also gladly give their own blood, and lives, if necessary, to sustain their vampire masters". The adepts venerated their leader, the Priestess, and opposed the Human Citadel's villagers and vampire hunters. They always "viewed Raziel as an enemy", regardless of his actions.[SR1-Comic] If the vampire hunters and Raziel were cooperating, Raziel could freely harm and kill adepts and novitiates without fear of compromising the alliance.[SR1]
Each adept was equipped with at least two sacrificial knives, which they used as weapons.[SR1] They would attack Raziel at range by throwing a single knife, but once the first knife was thrown, they would not throw their second, instead retaining it for melee attacks. Their garments included long, red robes tied with a brown belt, and metal face masks. Like other humans, they were comparatively weaker than vampires and easy to kill, but they were immune to the powers of the Water and Sunlight glyphs.[SR1] Raziel encountered them only while exploring the Silenced Cathedral, where they served the resident Zephonim.[SR1-C5]
The vampire worshippers in the final, retail version of Legacy of Kain: Soul Reaver appear only in the Silenced Cathedral, unlike most other enemy classes, who appear in multiple major areas.[SR1] In the original production plan for the game, they were to play a larger role in the main storyline. Upon defeating Kain in the Chronoplast, Raziel would be required to travel to the Human Citadel and infiltrate its secret subterranean compound, the Undercity, which led to a Temple where the Priestess resided. The adepts, as her cohorts and disciples, would probably have reappeared as enemies in this area. Due to time constraints, Crystal Dynamics scrapped this portion of the storyline and all other events which were to follow the Chronoplast encounter, and in the finished product, the adepts and novitiates are never seen outside of the Cathedral.
Raziel cannot wield the adepts' sacrificial knives in the retail version of Legacy of Kain: Soul Reaver. However, pre-release screenshots indicate that he was able to wield them in prior development builds.
- The adepts' title (indicating experience in their field) may indicate that they were senior to the novitiates (whose title implies the state of being a novice), though no hierarchical distinction between the two classes is confirmed in any official source.
- Vampire worshippers
- Vampire Worshippers (Adepts, Novitiates and Feral Humans) at Dark Chronicle (by Marie Tryhorn).
- ↑ 1.0 1.1 1.2 Legacy of Kain: Soul Reaver manual (US version). Crystal Dynamics. (Eidos Interactive). (August 16, 1999) Download.
- ↑ The Aftermath of The Chronoplast at The Lost Worlds (by Ben Lincoln)
- ↑ Shift-at-Will at The Lost Worlds (by Ben Lincoln)
- ↑ The Undercity and The Temple at The Lost Worlds (by Ben Lincoln)
- ↑ The Priestess at The Lost Worlds (by Ben Lincoln)
- ↑ Legacy of Kain: Soul Reaver deleted dialogue. Crystal Dynamics. Legacy of Kain: Soul Reaver. (Eidos Interactive). PlayStation. (August 16, 1999)
- ↑ GLoK Interviews with Amy Hennig at Nosgothic Realm (by Raziel Fan), post #4 (by RazielFan)
- ↑ Soul Reaver quietly cut before release (spoilers) at the Gaming Intelligence Agency
- ↑ Soul Reaver at The Lost Worlds (by Ben Lincoln)
- ↑ The Deleted Armoury at The Lost Worlds (by Ben Lincoln)